Atropa Belladonna

Name

Atropa Belladonna

Concept

Genetically Engineered Flower Nymph

Power

Toxic Healing: A liquid that Atropa can excrete through her "skin" has slight healing properties, but too much can kill you. She can spend an Action Point to poison or heal a target. Poisoning a target causes a -2 to a targeted skill, should her magic roll beat the target's Physical defense. healing does not take a roll, but one person can only be healed once a day, or the toxicity of Atropa's fluids will harm the target.

Aspects

Pretty Lady: Atropa is unnaturally beautiful, and knows it. Though she's asexual, she's not above using her body to get what she wants. Unfortunately, not all the attention is wanted all the time.
Photosynthesize: Despite acting like a nightwalker, Atropa is most active in the sun.
Lab Techs Aren't Perfect: As one of the first nymphs created, Atropa is subjected to some of the kinks that hadn't been worked out. As such her "eyes" don't work as well as they should. Instead, Atropa can use other plants as almost radar. Unfortunately, where there are no plants, there is no sight.

Skills

  • Magic (Atropine): 4 (Great)
  • Persuasion: 2 (Fair)
  • Scholarship (Occult): 2 (Fair)
  • Survival: 3 (Good)
  • Thrown Weapons: 2 (Fair)
  • Physical Defence: 3 (Average)
  • Mental Defence: 4 (Great)
  • Body: 3 (Good)
  • Mind: 3 (Great)
  • Action Points: 3
  • Load Limit: 3

Possessions

  • Dried Flowers
  • Seeing eye plants in a purse

Personal History

The only surviving one of Bou's sisters, Atropa was also created by Prometheus Labs, Inc. During their escape, she let out a burst of energy she didn't realize she could, knocking Bou away, and killing the guards following them. She fled into the woods, eventually making way to a small house on the edge of a rural farming town. The man who lived there was a blind hermit, who gladly accepted Atropa as a bit of a caretaker, allowing her to stay with him.
Soon after the man died, everything went wrong. Atropa stayed in the home for a long time, but grew nervous and decided to leave. She found a man convinced she was a Goddess, and travelled with him for safety. They gathered more and more followers, eventually settling into a valley, where she lost control of the order. Her followers locked her in a tower, where she stayed until The Convoy found her.

Miscellaneous

Atropa is about 5'7 tall, curvy and has pale, purple "skin." Her "hair" looks almost normal, made up of fine, silver roots, and her "eyes" are milky white. She's older by about four years, and was the first created in the project. Atropa is taller and more human than her sisters, an as such has a skeleton analogue inside he body. She usually wears a green and copper sari, though she's inherited some of a former Convoy member's clothing.

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