Karna

Player Name

Praetor

Name

Karna

Concept

Last of the sun gods, The Betrayer

Power

Brahmastra: Karna's beloved memento of his teacher, the spear Brahmastra is a magic 'crystallized mystery' that can take many forms. For an Action Point, Karna can boost the bonus of a Maneuver roll involving his Lightshaping by 1.

Additionally, because of his godly presence and inner light, Karna can never succeed in a Stealth check.

Aspects

O Sun, Become Armor: Karna's inner fire most often manifests itself as a set of blackened armor with a glowing topaz set in the center. The armor is preternaturally tough, but because of his fate, is weak to the attacks of vanilla mortals, including gunfire.
O Sun, Curse Me Eternally: Spared by the moon goddess Selene during the Culling of the Immortals, Karna's presence became unbearable to the very planet he was exiled to - his presence in an area too long creates wastelands, deserts, and uninhabitable hellholes.
O Sun, Abide to Death: Because of his history, Karna has deep set hatred of other gods, and will actively attempt to kill anyone who would dare take that title.

Skills

  • Magic (Lightshaping): 5 (Superb)
  • Strength: 5 (Superb)
  • Agility: 5 (Superb)
  • Perception: 3 (Good)
  • Survival (Wilderness): 2 (Fair)
  • Melee Weapons (Edged): 5 (Superb)
  • Melee Weapons (Blunt): 5 (Superb)
  • Melee Weapons (Unarmed): 5 (Superb)
  • Physical Defense: 5 (Superb)
  • Mental Defense: 2 (Fair)
  • Body: 10
  • Mind: 2
  • Action Points: 5

Talents

  • Language: Hindi
  • Language: English
  • Language: The Dead

Personal History

soon

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