Madison Silvers

Player Name



Madison Silvers


Post-Apocalyptic Paladin of Freedom


Radiant Judgement: Madison is just a servant of God, believing he has been sent out to cast down those that would do wrong, but not just against the Lord, against the innocent. At -1 AP, the player must roll 1d7. If it lands on 2-6, Madison focuses his attention on those that are doing Evil or Malicious actions, gaining a +2 in Melee and PDef until the Judgement is complete. If 7 lands, Madison gets a +4 in Melee and Pdef, and if 1 lands, he gains a +1 in Melee but -2 in Pdef for he is acting in the spirit of vengeance, which is not the will of God.


Freedom For All: Madison was a slave before he became a servant of God. Because of this, he has a particularly bad taste in his mouth about those that wish to take people's freedom away. He actually Enjoys striking down slavers, but those that are attacking unwillingly are almost impossible for him to harm.
Good Hearted: Madison does no wrong, or rather, does no wrong without a bigger right in mind. If the action will just harm those with no gain for good in the long run, he just won't do it, but if he truly believes it is the right thing, he'll go at it until it's done.
Less Death: Madison keeps a tally in his head. The people he's killed over the people he's saved. He likes to keep the saved tally over the killed tally, if not only for his sanity. If someone needs help, he will always pick save them over attack someone.


  • Medical: 3 (Good)
  • Urban Survival: 2 (Fair)
  • Athletics: 2 (Fair)
  • Perception: 2 (Fair)
  • Stealth: 1 (Average)
  • Melee Weapons: 4 (Great)
  • Physical Defense: 3 (Good)
  • Mental Defense: 3 (Good)
  • Body: 3 (Good)
  • Mind: 3 (Good)
  • Action Points: 3
  • Load Limit: 5
  • XP Held: 0
  • XP Used: 0


  • Biblical Knowledge: 4 (Great)
  • Barter: 2 (Fair)
  • Drawing: 3 (Good)
  • Singing: 6 (Fantastic)


Things that belong to your character. If you ever plan to use it, even in a "fluff" capacity, list it here. Use the collapsible tag if it starts to get too long.

  • Hooded Burlap Robe
  • Large Scrap Metal Shield
  • Sharpened Metal Mace
  • One Handed Silver Warhammer
  • ScrapMetal/Leather Body Armor
  • Old Work Boots
  • Small Metal Cross
  • Zippo Lighter
  • Bed Roll
  • Notebook w/ Pen
  • Worn Leatherbound Bible
  • Plastic Water Bottle
  • Basic First-Aid Kit
  • Monocular

Personal History

When hell broke lose, Madison was caught up in the cross fire. He was knocked unconscious at first, then woke up to find himself having been captured by raiders. They used him as a worker, making him to hard labor and menial tasks. This went on for as long as it's been since the event, up until the point he broke free.

He made a deal with God that, if he could find a way to be free, he would for him happily as his servant. The very next day, Madison found his restraints open. Gone even. He was shocked, but used it to his advantage. He took the slavers by surprise, taking them out one by one until he was free.

What happened to him after he was free is a mystery, but stories from wanderers claim to have been saved by an angel on the road. A wanderer that came across them in need and saved them.


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