Mal

Player Name

Liebe

Name

Raguel "Malacoda" Caine

Concept

Mal

Power

Shades of Sin: By utilizing the Palette of Colors he has, Mal may inflict his will upon the world with a number of glyphs. If Sin is used to provide a positive Maneuver to an ally, the bonus is capped at +2, but lasts 2 rolls.

Aspects

Turgor: Still rather unused to his body, Mal has a number of health issues, including chronic anemia coupled with fainting spells.
Tension: Mal gets on very badly with animals. They simply just do not like him. Dogs flatten their ears and whimper or bark uncontrollably at him, cats hiss and scratch, birds retreat to the further corner of the room. His very presence inspires unpredictably in animals.
Null and Void: Being an alien mind in a human body, Mal is naturally resistant to mental hazards, his thought process difficult to affect.

Skills

  • Sin: 3 (Good)
  • Medical: 3 (Good)
  • Persuasion: 4 (Great)
  • Scholarship (Occult): 2 (Fair)
  • Perception: 2 (Fair)
  • Physical Defense: 2 (Fair)
  • Mental Defense: 4 (Great)
  • Body: 2 (Fair)
  • Mind: 4 (Great)
  • Action Points: 3
  • Load Limit: 2
  • XP Held: 0
  • XP Used: 0

Talents

  • Video Games: 5 (Great)
  • Grating: 7 (Legendary)
  • Sleeping: 5 (Great)
  • Depth Perception: -1 (Barely)

Possessions

  • Colors of Life:
  • Silver, the Preserver (Pride)
  • Crimson, the Undertaker (Wrath)
  • Azure, the Time-Lost (Sloth)
  • Amber, the Passer (Gluttony)
  • Gold, the Speaker (Lust)
  • Emerald, the Keeper (Envy)
  • Onyx, the Consumer (Greed)
  • Clothes - Jeans and various t-shirts
  • Gameboy Advance SP + car charger
  • Duffelbag with misc.

Personal History

Used to be Satan.

For reals.

Miscellaneous

5'9, skinny white boy. Very light colored brown hair.

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