Marko Petrović

Player Name



Marko Petrović


Serbian Powerhouse


13th Son: For the cost of 1 AP, Marko can use this power before an opposing roll to change the results of all fudge dice from (+) to (0) or (0) to (-) on the opposed roll.


Social Graces: Despite what most may think, Marko actually loves conversation. He can't speak much in the way of science, and when that's the topic he tends to get anxious, but he can talk about pretty much anything else. This helps him talk people into doing lots of things they wouldn't have otherwise.
Pure Instinct: Marko makes his decisions based on what he feels is right, not what is logical at the time. This becomes exceedingly evident when he becomes angry because then everything in his path becomes just another obstacle to his goal.
Paranoia: Since Marko was a boy, he always feared his bad luck would eventually spread to himself. As such, he's always careful when doing possible life threatening situations for fear of his own demise. This causes him to also lash out when met with stressful scenarios when paranoid.


  • Persuasion: 2 (Fair)
  • Athletics: 4 (Great)
  • Melee Weapons: 4 (Great)
  • Physical Defense: 4 (Great)
  • Mental Defense: 2 (Fair)
  • Body: 5 (Superb)
  • Mind: 2 (Fair)
  • Action Points: 3
  • Load Limit: 9
  • XP Held: 0
  • XP Used: 0


  • Languages: 4 (Serbian, Russian, English, German)
  • Cooking - Serbian 'Cuisine': 6 (Fantastic)
  • Chess: 5 (Superb)
  • Drinking Endurance: 4 (Great)


  • Whetstone
  • Binoculars
  • Flashlight
  • 'Lucky' Dice (Loaded)
  • Regular Dice
  • Chess Set
  • Backpack
  • Canteen

Personal History

Marko was born in a small town in Serbia, he dropped out of high school at age 17. He was discovered by the a Private Military Company after news of a Bank Robbery gone wrong in Kula, Serbia hit the National News as a reported "Serbian Powerhouse" killed ███ Law Enforcement members by himself with a combination of a baseball bat and his bare hands. He took cover in an apartment building and called the police, requesting to talk to a negotiator. He reportedly made a deal to be taken into custody for his life to be spared and was arrested with no further incident. After six years in prison, he was removed from the custody of the Serbian Government and greeted by DynCorp. He was told he would be executed for mass murder the next day if he didn't accept bail from the Private Military Company. Marko knew the obvious choice to make. He worked for them as a hands on operator until the Incident, and went back to raiding, murder, and other crimes that have since gone unreported.


Marko stands 6' 5". He has a large, muscular frame; a shaved head, blue eyes, and a large, stubble covered jaw.
Scars cover his arms and shoulders from past battle scars, and from where he tests his knifes sharpness.
He usually wears a white tank top and green cargo pants with brown steel toe combat boots.

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