Sathian

Player Name

Sequence

Name

Sathian

Concept

The being in Arnold's mask.

Power

De Sade's Dream: Sathian's influence is such that her presence burns on the minds of others. Successful intimidation rolls cause mental health damage.

Aspects

My puppets: An expert at manipulating, berating, and otherwise bending people to her will.
Aesthete: She simply cannot /stand/ things that don't /work/ right- whether it's a disgusting cyan tie or a broken toy.
My Puppets: Nobody but her can touch her toys. If they do…

Skills

  • Culture: 4 (Great)
  • Persuasion: 4 (Great)
  • Perception: 4 (Great)
  • Stealth: 4 (Great)
  • Physical Defense: 3 (Good)
  • Mental Defense: 3 (Good)
  • Body: 3 (Good)
  • Mind: 3 (Good)
  • Action Points: 3
  • Load Limit: 3
  • XP Held: 0
  • XP Used: 0

Talents

  • Talent: x (xxxx)
  • Talent: x (xxxx)
  • Talent: x (xxxx)
  • Talent: x (xxxx)

Only include the skills you have points in - erase the rest. Everyone starts with 3 Action points, unless told otherwise by a GM. You cannot put points into XP, so don't even try.

Possessions

Arnold.

Personal History

Sathian has been attached to MC&D for quite a while. Sometimes as an employee, other times as a customer, and often as a curio at varying points. Once she was both an employee /and/ a curio. She came into Arnold's hands after her four previous toys broke. Arnold has proven a sturdy little bauble so far, one of the best, but lately, he's been not quite as fun as usual. Perhaps it's time for a change.

Miscellaneous

Sathian

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