Security System


CI Security System


Mostly Artificial Guard


Subdue: When a CI-SS calculates that its target is sufficiently damaged, it will try to subdue and transport the target. For an Action Point, the CI-SS can perform an opposed Strength check. On a success, it starts to do one damage of body to their target every round until the target or itself is incapacitated. Where they take these incapacitated targets is unknown, but they're never seen again.


Reactive Ceramic: Unlike the ceramic plates in conventional armor, the CI-SS is covered in it. After the first hit is absorbed, the leftover plates have a 1 in 10 chance of still protecting it.
No Mind, No Problem: While the CI-SS has organic parts, its brain is not one of them. It's not susceptible to attacks effecting the mind, however, it cannot function if the main base is shut down.
Single-Task: Since the CI-SS only operates with an advanced computer system for a brain, it has the tendency to lock on to one task and ignore all others. Once it begins to subdue a target, it cannot defend itself until the job is done.


  • Strength: 4 (Great)
  • Agility: 3 (Good)
  • Perception: 5 (Superb)
  • Ranged Weapons (Submachine Guns): 4 (Great)
  • Melee Weapons (Unarmed): 4 (Great)
  • Physical Defense: 3 (Good)
  • Body: 8
  • Action Points: 3



The CI-SS, sometimes known as the "assault doll," is the primary security force for Catharsis, an ally group of the Chaos Insurgency. They are primarily inorganic, but have a few features added mostly for psychological effect and aesthetics. Their eyes, face, and hair coverings are made of organic materials, and run on some kind of metabolic process. The rest of their body is made primarily of high grade plastics, and a small amount of metal pieces. They are equipped with reactive ceramic armor, powerful melee weapons, and internal SMG systems.

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