Serenity Black

Player Name



Serenity Black


Fragile Speedster


Disabling Shot Serenity has spent a long part of her life as a gangster, and from that she's learned how to really fuck someone's day, and body, up. Be it a shot to the kneecap, or a slash across the eyes, she knows how to damage people, and not just in lethal way. She can spend 1 AP to do 2 damage to the enemies Melee, Ranged, Perception, Agility, Strength, or Medical, for d3 turns UNLESS she scores three +'s on a 4df roll. In that case, the damage is permanent. Example: Serenity shoots to disable target's knees, and rolls (+,+,-,+) which is enough to permanently subtract 2 from it's Agility score.


Light Step: Being quiet in very important for an infiltrator. Getting in, setting up, taking a shot, and sneaking back out are some of her specialities. She's used to needing to be as quiet as she needs to be as expedient and executes that very well. She likes her set up time for missions like that, and it takes a bit to switch from the mindset of setting up and ambush, to getting ambushed.
Hurry Up: When it's time to go, it's time to go. Once you see one zombie, well, you can expect dozens, if not hundreds of em. Black is perfectly happy to be running very fast far away from the threat. Just don't expect her to not run right at the other guy.
Only shot that counts is the headshot Black spent a year fighting, mostly, zombies, working in tangent with another shooter. The one way to kill a zombie is to hit it right in the head, and that's where she defaults to hit, for better or for worse.


  • Persuasion: 2 (Fair)
  • Strength: 1 Average)
  • Agility: 3 (Good)
  • Perception: 3 (Good)
  • Survival (xxxx): 1 (Average)
  • Subterfuge (Fieldcraft): 2 (Fair)
  • Subterfuge (Tradecraft): 2 (Fair)
  • Ranged Weapons (Sniper Rifles): 4 (Great)
  • Ranged Weapons (Pistols): 4 (Great)
  • Melee Weapons (xxxx): 2 (Fair)
  • Melee Weapons (xxxx): 2 (Fair)
  • Physical Defense: 2 (Fair)
  • Mental Defense: 2 (Fair)
  • Body: 7
  • Mind: 2
  • Action Points: 3
  • XP Held: 0
  • XP Used: 0


  • Singing: 2 (Fair)
  • Getting Scammed out of Liquor: 8 (Epic)

Only include the skills you have points in - erase the rest. Everyone starts with 3 Action points, unless told otherwise by a GM. You cannot put points into XP, so don't even try.


Things that belong to your character. If you ever plan to use it, even in a "fluff" capacity, list it here. Use the collapsible tag if it starts to get too long.

  • M14EBR w/ Leupold 3.5-10X30mm Optical Scope, and Streamlight 65120 Foregrip
  • M1911 with silencer and light
  • .22 Snubnose revolver
  • Machete
  • AN/PRC-119 Radio, wired to mic on collar
  • Temperate ACU-Pattern Uniform
  • AWC Raingear
  • Blackhawk! Tactical Vest and Gear
  • Harris Bipod
  • Ammo

Personal History

Serenity was raised in a abusive home, with her father often flying off into a rage if she managed to upset him somehow. She quickly learned to control her emotions, so she could avoid getting angry herself, and upsetting her father. Slowly, as she grew older, she began to really resent and grow to hate both of her parents. When she was 16, she ran away, quickly falling into a street gang.

She was in that gang for 3 years, before the outbreak. They taught her to fight, how to run. When reports started to go out about the infection, the gang scattered, splitting their supplies. She ran, killing the person she was with after they tried to assault her, and walked out, following the road. She encountered a group of people, who took her in, and worked with them for some time. Eventually, after their base of operations were destroyed by soldiers running vector control, she split, leaving alone with her weapons. She worked her way south, down to Florida, where she took a boat out across the ocean, now well versed that zombies aren't even the most threatening thing in the world.


Serenity has pale skin, and dark black hair. She has green eyes, and stands at 5'9''. She is rather attractive, and is quick to trust but slow to forgive.

Serenity Black has a tattoo of a mountain lion on her right shoulder.

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