The Dreamsmasher

Player Name



The Dreamsmasher


Errant hand of the Abyssal God


Sleep Paralysis: A predator that lurks between the unconscious and the waking, the Dreamsmasher



Aspect 2:
Aspect 3:


  • Culture: x (xxxx)
  • Engineering: x (xxxx)
  • Medical: x (xxxx)
  • Persuasion: x (xxxx)
  • Piloting: x (xxxx)
  • Scholarship: x (xxxx)
  • Athletics: x (xxxx)
  • Perception: x (xxxx)
  • Stealth: x (xxxx)
  • Survival: x (xxxx)
  • Ranged Weapons: x (xxxx)
  • Melee Weapons: x (xxxx)
  • Thrown Weapons: x (xxxx)
  • Physical Defense: x (xxxx)
  • Mental Defense: x (xxxx)
  • Body: x (xxxx)
  • Mind: x (xxxx)
  • Action Points: 3
  • Load Limit: Athletics+Body
  • XP Held: 0
  • XP Used: 0


  • Talent: x (xxxx)
  • Talent: x (xxxx)
  • Talent: x (xxxx)
  • Talent: x (xxxx)

Only include the skills you have points in - erase the rest. Everyone starts with 3 Action points, unless told otherwise by a GM. You cannot put points into XP, so don't even try.


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Personal History

Short character's past, where they've been, what they did, and how they ended up here.


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