Player Name





Possessed Birds


Scatter: Gains Physical Defence and Stealth equal to Body lost, maximum of twice the number of Action Points They start with.


Feathered Fiends: They contains several minds; each has a different perspective and a different personality. They are clever, but don’t always agree.
“Have you ever tried to punch a bird?”: Well? HAVE you? They are small and quick, difficult to target - much less strike.
Flocking: They can (usually) fly; they’re not physically strong, capable of using many, if any, weapons, can’t carry anything more than a pound or so, and are easily crushed if they’re hit.


  • Athletics - Movement: 4 (Great)
  • Perception: 3 (Good)
  • Stealth: 3 (Good)
  • Survival: 3 (Good)
  • Physical Defense: 2 (Fair)
  • Mental Defense: 2 (Fair)
  • Body: 4 (Great)
  • Mind: 3 (Good)

Lesser Skills

  • Birdsong: ?? (Variable)
  • Language: German, Quebecois French
  • Birding: 4 (Great)
  • Action Points: 3
  • Load Limit: 1
  • XP Held: 0
  • XP Used: 0


One - Blue Jay

Second - Sparrow

Trois - Dove

Vier - Gull

Six-less-One - None.

Personal History

They are a collaborative group of smaller spirits working in a semi-hive mind possessing birds.

One was born of a sapient parakeet, and is a ghost. It’s more inquisitive, and somewhat friendlier than most.

Second is the remains of a hive mind of a group of twelve passenger pigeons. It tries to be a voice of reason.

Trois is the remaining essence of a group of ship rats from colonial New France, killed in one night by a cat. It’s rather crafty, and would rather retreat than be a hero.

Vier is the remaining ghost of a human, an insane German immigrant from the mid-1890s. It doesn’t speak, and is more likely to act violently than the others. Very perceptive.

Six-Less-One is only known thus far from second hand parlance by the rest of the group. It hasn’t possessed a body for a while now.

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