Player Name



Notus (Original Designation: Z-3)


Magic Powered Assassin Robot


Hermetic Steel: Notus’s body is forged from magic and technology working hand in hand with each other. Made of enchanted metal, carefully concealed with emitters and spells to make him blend in perfectly… He can expend an Action Point to grant himself +4 Subterfuge.


TechnoMagic: As a robot running on magic, Notus may use either Engineering (Mechanical) to heal himself physically and Engineering (Electrical) to heal himself mentally. He does not heal normally.
Assassin: Notus is adept at finding the targets he is designated to dispose of, often to the exclusion of other things.
Uncanny Valley: Notus, while looking human in his disguises, exudes an aura of wrongness when someone closely examines him.


  • Athletics: 3 (Good)
  • Engineering (Electrical): 3 (Good)
  • Engineering (Mechanical): 3 (Good)
  • Subterfuge (Fieldcraft): 6 (Fantastic)
  • Ranged Weapons (Sniper Rifles): 3 (Good)
  • Ranged Weapons (Assault Rifles): 3 (Good)
  • Ranged Weapons (Shotguns): 3 (Good)
  • Ranged Weapons (Pistols): 3 (Good)
  • Melee Weapons (Edged): 5 (Superb)
  • Melee Weapons (Blunt): 5 (Superb)
  • Melee Weapons (Unarmed): 5 (Superb)
  • Physical Defence: 4 (Great)
  • Mental Defence: 4 (Great)
  • Body: 10
  • Mind: 3
  • Action Points: 3


Everything Z-3 needs for survival is encased inside his body.

Personal History

Z-3 was built as part of a project attempting to utilize both magical and mechanical parts. He doesn’t know the groups behind his construction, nor what happened to them during “the end,” and essentially, he doesn't care. He has a list of targets, people who he is designated responsible for killing, and he's going to find them all. All.


Notus is about 6'4, 750 lbs, and made of what looks to a very tarnished silver, though its far stronger. His arms and legs are long and spindly, jointed oddly and in several additional places. He doesn’t have a head per-say, but on his neck is a curved, boomerang shaped object which houses his primary illusionary necessities. His “mind” is in his chest, with the rest of his workings.

Notes on Stealth and His Power: At any time, his basic skill in stealth is represented by the holographic emitters. He can look like a normal, everyday person at will, though he gets a lot of the details wrong. When expending action points, he goes completely invisible (and occasionally, you should have fun representing exceptionally high basic stealth rolls the same way).

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License