Zoé Chantili

Player Name



Zoé Chantili


Teleporter Thief


Now you see me, now you don't: Zoé has the ability to teleport short distances, up to 15 feet. She is skilled in the use of this power and uses it for many different situations.

  • Movement: Zoe can move up to 15 feet at the cost of one Action Point. She can bring another person for an additional Action Point.
  • Dodging: By teleporting rapidly around a target, Zoe becomes very hard to hit. +2 to defense at the cost of one Action Point.
  • Dashing: Stuttering her teleports when she is fleeing lets her move very quickly in a straight line for a short time at the cost of an Action Point.
  • Telefrag: By spending 3 Action Points, Zoe can teleport into a solid object, pushing it away from herself with explosive force.


Stop, Thief!: There's no way around it, Zoé is a thief. This makes it hard for people to trust her, and if anything should go missing, she would always be the first suspect.
Can't Cage Me: Zoé is very claustrophobic and hates being locked up, which can give her a bit of an incentive when trying to escape.
Thinking with Portals: Zoé loves her power and tends to think it can solve anything and everything, regardless of the facts.
Soul Graft: After a run in with an Anthropophagus, Zoé has the broken fragments of its former victims grafted to her very soul. Usually quiet since the death of their murderer, periods of activity among the graft can be traumatizing.


  • Persuasion: 3 (Good)
  • Athletics: 3 (Good)
  • Perception: 2 (Fair)
  • Stealth: 5 (Great)
  • Melee Attack: 3 (Good)
  • Physical Defence: 5 (Great)
  • Mental Defence: 2 (Fair)
  • Body: 3 (Good)
  • Mind: 2 (Fair)
  • Action Points: 6
  • Load Limit: 6
  • XP Held: 1
  • XP Used: 12


  • Lock-picking: 5 (Great)
  • Appraisal: 5 (Great)
  • Smuggling: 3 (Good)


  • Lock-picks
  • Loose black jumpsuit with lots of pockets
  • A thick gold coin she picked on a trip through a door.
  • A pirate sword and sheath, picked up off a cursed pirate ship. This has been improved by Tifa, and will reform if it is damaged or broken.
  • A jeweled ring, picked up off a cursed pirate ship
  • One bottle of Soma
  • A half-sized purple scarf with ZC written in red, made by Kay.
  • A necklace made of paracord and the bullet that shot her in the head.
  • A pair of hardened leather bracers, made from a two headed deer, by Kyle.

Personal History

Zoé was always bored growing up, looking for anything interesting to do with her time. Excitement seeking lead to more risky things until she eventually got in over her head. Being chased by a group of rather angry people, she missed a turn and ran straight into a locked gate. Panicking, she felt something odd around her, and she was suddenly looking at he gate from the other side. Not understanding what had happened, she ran away, but as time went on, she realized what she could now do. This is what led to her other set of problems. Inside of a government warehouse and desperate, she teleported through a door, sight unseen to the other side. She found herself in the library.


Zoé is a short, slightly built Asian female, with middle length hair normally tied back. She speaks with a English accent, and the end of the world has made her much more withdrawn and quiet.
Zoé has a number of stark white tendrils going up her arms, starting at the hands, where the skin has been colored white. These tendrils look a bit like tenticles and taper off right before the elbow.
Zoé also has a large, very noticeable facial scar on her left cheek, the result of being shot in the head by a sniper.

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